STEAM Carnival CubeRinth Maximus Build

STEAM Carnival CubeRinth Maximus Build

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Dec 17, 2015
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At Maker Faire Bay Area this past May we introduced the CubeRinth Maze Kits, while there we had the opportunity to meet TwoBit Circus CEO, Brent Bushnell. Brent was really excited about the creativity and ingenuity behind the CubeRinth Kits and asked if we would be interested in making a supersized version of the CubeRinth or them, by that I mean a really large version!

Screenshot (93)

Screenshot (94)

The CubeRinth Maximus is a three dimensional maze constructed using 1/2 inch Acrylic sheets and features top and bottom peg boards as well three removable peg board shelves. The Acrylic Cube weighs approximately 450Lbs and is suspended by a steel structure which allows for movement in all directions. The Maximus is played by dropping a ball at the top of the maze navigating through each level to the bottom maze and then the Cube is rotated 180 degrees and the ball is navigated back to the top level. The Maximus features 10 meters of neo pixels powered by a SparkFun Red board and has a Spark Fun LSM 6D Accelerometer which is used to command the light effects and SparkFun MP3 trigger.

We had about 6 weeks to complete the Maximus build. I have about 45 hours of CAD design work using AutoDesk Fusion 360, complete with over 200 versions and roughly 75 renderings of the CubeRinth Maximus. We were really excited knowing that someone wanted us to build something that we had created. Personally, I was excited because of the opportunity we would have to learn more about the CNC Milling.  The build was done in stages the first being design and engineering during this time we had many conversations with Galen Wilson our mentor from Local Motors, as well as Daniel Busby from TwoBit Circus as I refined the engineering behind the Maximus.  What I learned from that experience was that Auto Desk Fusion 360 is a great CAD software.

Next phase, milling the 1/2″ Acrylic sheets needed to construct the cube, we had a total of 9 sheets to mill which we completed over a three day period at a new maker space here in Phoenix called CREATE at the Arizona Science Center.

 

 

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